"Art, including characters, terrain, animations, cutscenes and UI" Bandai Namco and Monolith Soft helped out with Ocarina of Time on Switch 2

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"Art, including characters, terrain, animations, cutscenes and UI" Bandai Namco and Monolith Soft helped out with Ocarina of Time on Switch 2

Xenoblade series developer Monolith Soft and Bandai Namco Studios have been listed as support studios for the Switch 2 version of Ocarina of Time, working on elements of the title such as "art, including characters, terrain, animations, cutscenes and UI". Special thanks to both companies appear in the credits for the newly-launched game (as you can see below) and a statement released by Bandai Namco Studios confirms…

"Art, including characters, terrain, animations, cutscenes and UI" Bandai Namco and Monolith Soft helped out with Ocarina of Time on Switch 2

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Xenoblade series developer Monolith Soft and Bandai Namco Studios have been listed as support studios for the Switch 2 version of Ocarina of Time, working on elements of the title such as "art, including characters, terrain, animations, cutscenes and UI". Special thanks to both companies appear in the credits for the newly-launched game (as you can see below) and a statement released by Bandai Namco Studios confirms its involvement, too.

"We were commissioned to produce some of the visual assets and artwork, including characters, environments, animations, cutscenes, and UI elements, for The Legend of Zelda: Ocarina of Time, a Nintendo Switch 2 game released by Nintendo Co., Ltd. on 5th November, 2026," reads a translated release from Bandai Namco Studio reads.

Of course, this isn't the first time we've seen Bandai Namco Studios' talents leveraged to help with Nintendo games: the publisher and its internal studios worked closely with Nintendo as a co-developer on the long-awaited Metroid Prime 4, and we know the studios are listed as co-developer for first-party Switch 2 titles like Mario Kart World and Splatoon Raiders. Typically, the work carried out by Bandai Namco comes from one of two dedicated internal studios that are contracted specifically to work with Nintendo: Studio 2 and Studio S. You can see a full list of the games Bandai Namco's support studios have worked on here. You'll note there are many Nintendo first-party titles listed here, going back to 2012 and Mario Kart 8. In late 2025, Nintendo acquired Bandai Namco Studios Singapore from the publisher, renaming the company Nintendo Studios Singapore.

"Alongside great judgement and clever tweaks, this astonishing remake has a proper ace up its sleeve," wrote our reviewer, Christian Donlan, in his five-star review of the Switch 2 game last week. "This is Ocarina as it's always been, as timeless and intricate, but it also has a vibrancy and clarity that makes it feel like it was just created last Wednesday."

If - somehow! - you've already gobbled up most of the game and you're keen to play it again, you will be pleased to know that Master Quest code has been found in datamined files for the title, suggesting DLC may well be on the way in the not-too-distant future.

The Legend of Zelda: Ocarina of Time (Switch 2)

Nintendo Switch 2

Original report and more details at Eurogamer. Read the original report