Assassin’s Creed Hexe Reportedly Delayed Another Year to 2028 as French Leaker j0nathan Claims Ubisoft’s Unannounced Codename Mars Is Set in Ancient Rome, Possibly Following Aya

This past weekend, two prominent insiders shared new leaks on upcoming Assassin's Creed titles, starting with the already announced Hexe. According to Insider Gaming's Tom Henderson, the game has slipped internally by another full year and is now slated for 2028. Another Ubisoft leaker, Rogue, had claimed in July that the game was scheduled for June 2027 but also cautioned even then that it could be moved further…
- 0-20%: Unlikely - Lacks credible sources
- 21-40%: Questionable - Some concerns remain
- 41-60%: Plausible - Reasonable evidence
- 61-80%: Probable - Strong evidence
- 81-100%: Highly Likely - Multiple reliable sources
85%
Highly Likely
This past weekend, two prominent insiders shared new leaks on upcoming Assassin's Creed titles, starting with the already announced Hexe. According to Insider Gaming's Tom Henderson, the game has slipped internally by another full year and is now slated for 2028. Another Ubisoft leaker, Rogue, had claimed in July that the game was scheduled for June 2027 but also cautioned even then that it could be moved further out.
Hexe, reportedly set during the European Witch Hunts, is rumored to be led by a protagonist named Anika, allegedly a descendant of Ezio Auditore's sister, Claudia. It should be a more traditional Assassin's Creed, closer to Mirage than to the sprawling open world RPGs in the vein of Origins, Odyssey, Valhalla (which just got a big update), and Shadows. Ubisoft has confirmed in their recent franchise update that Hexe will be shown next year.
The bigger news, though, comes from French leaker and content creator j0nathan, who has often been right about Ubisoft in the past. In a video published over the weekend, j0nathan said that one of his reliable sources at Ubisoft confirmed the existence of an entry in the company’s internal database under the codename Mars. A second source, who he described as somewhat less reliable but with an unblemished track record so far, told him the game is set in Ancient Rome.
Based on those two facts, j0nathan laid out three possibilities:
- The first is that Codename Mars is set in the same period as the Assassin's Creed series currently in production for Netflix, and tied to it narratively. The series is officially set in 64 AD during the reign of Nero, so the game would sit shortly before or after that period rather than overlap, since replaying the show's events would be a bit of an odd choice. That puts the Great Fire of Rome within reach as a spectacular backdrop, though j0nathan concedes the series may cover it first.
- The second, and the one j0nathan favors, is that Codename Mars is the long-requested sequel to Assassin's Creed Origins centered on Aya. Origins ends with Aya heading to Rome, and the comics that followed it have her dispatch Cleopatra by handing her a vial of poison and a choice. That would place the game in 44 BC, amid the civil wars following Caesar's assassination and Augustus’s rise, with Aya establishing a Brotherhood in a city that doesn’t yet have one. The codename itself may be the clue here: Mars Ultor, Mars the Avenger, was the aspect of the god Augustus associated with avenging Caesar. It would also finally pay off a piece of lore the series has left hanging for two decades, since it's Aya (as Amunet) who has a statue in the Auditore crypt, despite players never having seen what earned it.
- The third option is simply a standalone Roman game with no connection to either, which j0nathan considers the least likely on marketability grounds.
He also raised a complaint that will be familiar to longtime fans: the franchise hasn't let players be actual Assassins facing actual Templars since Syndicate, instead defaulting to the Hidden Ones and the Order of the Ancients. A game connected directly to Origins would, at least, be creeping closer.
The usual caveat applies: being in the database is not the same as shipping. He pointed to Project Richard, a game he says he saw internal documents for, in which a student of the original game's protagonist Altaïr and a Templar were forced to work together. This was scrapped when Ubisoft Sofia was pulled off it to build Valhalla's Dawn of Ragnarök expansion instead.
As a side note, j0nathan also mentioned a new mobile project codenamed Pocket, which would be set in Jerusalem. Tom Henderson said he heard both codenames but could not independently corroborate the rumor.
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